There are some games that when released, dramatically changes the way games are created. Games like SimCity, Doom and Dune have positively changed the future of gaming in the years after the release. We can say that Diablo is a title that combines an action game, an adventure an rpg, and its launch has changed this kind of games.
Before you start the game, you must choose between three heroes: Warrior, Rogue and Mage – Each has a different form of combat and has different skills that make your life easier. Tough and possessing great physical strength, the warrior is able to use a large amount of weapons, Rogues are masters of the bow, their skills let you attack from afar with great precision. Mages use a wide variety of spells to destroy the enemies. Each class has different strategies and ways to play.
Despite its age, Diablo seems as elegant as it was in 1996. Those who expect 3D graphics, 3D animation and technology will certainly be disappointed. But wait: Diablo still looks dark, catchy and vibrant, despite the age, the camera up and down has a clear view of the entire battlefield, so you will not have to rotate the camera like crazy, as in some games of this genre. Overall, with the standards of today I can not say that the graphics are the best in the world, but note that they were excellent at the time of its release, and are still enjoyable to watch.
The characters and monsters are all very well animated. Each character has its own magic and attack animation, reflecting their strengths and weaknesses. Monsters have their own sets and the animations are very well done. By equipping different equipment, the difference is usually visible – you can tell what kind of weapon has a character as well as getting an idea of what kind of armor is equipped. It’s good, and helps to accentuate the differences between different characters.
There are various FMV sequences that are nice, but really adds nothing to the game. They were excellent in 1996, but with today’s graphics and video sequences, were outdated. Not a problem with the game, only one of the few things that has not aged well. Another problem is that sometimes it is difficult to find objects within the game. They can be hidden behind walls (the camera can not be rotated), or lost on the floor (rings and amulets are almost impossible to detect unless you are specifically looking for them – fortunately there are sounds in the game that give you an idea where the item dropped).
The sheer variety of monsters, spells and items found is quite large, allowing each visit to the dungeon a unique experience in terms of items, quests and different monsters. The game has sixteen levels deep, gradually increasing its difficulty. As with any RPG, throughout the game you earn experience points and money to spend buying spells, weapons and potions to help you in your journey. The existing quests are random, you will probably need to reset more than two times to be able to view all the quests, which greatly increases the replay factor of the game.
Magic Equipment is an extremely important aspect of Diablo. While the blacksmith sells a portion of it, most magical equipment that your character will find and use will be found in dungeons. Items can be identified, and they have skills that can help or hurt a character. Weapons, armor and rings / amulets may have a prefix, suffix or both. An example would be the Lord’s Sword of Vampires. This particular weapon would have a higher percentage of correct answers and bonus damage and drains some mana from the target. There are dozens of prefixes and suffixes, and they appear randomly in the machine – it’s up to you to determine what is the best for your character. It would be better to use a ring that would increase the resistance, or one that would increase your stats so you could better use a piece of equipment? In addition to the randomly generated equipment, there are also some unique items that always have the same skills. Not all unique items are useful, but it’s up to you to determine which equipment will be useful to the player or not.
The sounds are very well done. Footsteps of your character echo in the dungeons. Weapon sounds are well done, spells have their own sounds. Often you can identify monsters by their grunts and howls, and some monsters have their own unique sound sets. The music is well done, some songs are made to be listen for hours without seeing the time pass, bringing all the magical atmosphere of Diablo. Blizzard did a good job of balancing the sounds, because there are some that you’ll hear a lot more than others – but they do not become annoying in no time.
There are two main ways to play the game. The single player game is the best place to start. You have your dungeon, and there are a large number of quests (randomly selected, of course). Once you kill Diablo, you finish the game. It is interesting and highly recommended to play a few times to see all the quests and familiarize yourself with the game. The multiplayer, however, is significantly more fun. Although there are only a few quests in multiplayer games, there is more to do. Multiplayer mode is divided into three difficulties – Normal, Nightmare, and Hell, and each offers more treasures, more experience and significantly more powerful monsters as well. New games can be started as often as you like, keeping your character and equipment, so if you do not like the monsters that have been placed, you can start a different game. Four players can play at once, either cooperatively or competitively, and the journey through the dungeons with friends becomes much nicer.
The gameplay is sometimes problematic, you move by clicking with the mouse on the place where you want to go, this works fine until you’re trying to escape from monsters. Especially when the walls get in the way, and your character gets stuck in them. It’s not a huge problem, but it’s very boring. Besides this, the controls are good and precise.
Finally, the inventory is very small. Each item takes a certain amount of space, but you really have enough room – if you do not take a lot of things when entering the dungeon, you’ll be fine – but you’ll have to do a lot of trips back to town only to clear your inventory.
In the end though, Diablo is a great way to kill time. Sure, all you have to do is to destroy hundreds of monsters to get a little treasure – but it is incredibly addictive. Playing with some friends greatly increases the longevity of the game, and can lead to some fun competitions. The game has great replay value, and you will surely play it more than once. Diablo is one of the games that when you install, you do not know when you will uninstall it, if you will uninstall it someday.
Nostalgia Time (Tristram Village Soundtrack):
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